Madden NFL EA This Is Why Your Game Is a Joke |
- EA This Is Why Your Game Is a Joke
- Just my daily post that your game is complete shit
- A 6-10 team just won the Superbowl in my simmed franchise.
- I computer simulated my franchise season and my backup running back got 23 RUSHING TOUCHDOWNS
- WTF Madden??? #scoredformiss #Madden20
- How Madden Ratings Work: Quarterbacks
- Alex Smith to Logan Thomas for the TD [Madden Mod 21]
- Madden 21 Fantasy Draft Order
- Madden NFL 21 Custom Card- Memorial Day Tribute Pat Tillman
- [OC] Obviously, franchise mode's biggest problem is its lack of depth and worldbuilding. I think this could be partly helped if EA built upon their generated news stories. What do you think?
- Switch?
- Madden 22 Franchise Mode: June Might Bring The Moment Of Truth
- [Ryan Moody on Twitter] Have 10 days worth of videos set, hope you guys enjoy them. Apart from that, I have to disconnect for a bit so understand its radio silent. I have someone to monitor my email if you guys send clips. Thank you guys for all the support, hopefully it ends up changing my life.
- Why did he not sack the qb?
- Why are CBs faster than WRs (that even have a faster Speed & Acceleration rating)?
- I hate Madden 21, and you all know why
- Madden 22 needs all-time teams
- #111 is gonna need a nickname ASAP
- Is there anyway to not have the limit on x-factor players in a franchise mode?
- Nfl 2021 -2022 schedule nobody asking for,nobody wants.
- This bracket confuses TF out of me
- Just gaming. Trying to get more followers. Check me out and drop some comments.
- All-Madden computer awareness rating: 400 Minkah Fitzpatrick’s awareness rating: -85
- A shitty nfl season of 17 games of Fucking nfl football schedule.
- Safe to say the final scene of FotF is wild and not for the reasons you’d think.
EA This Is Why Your Game Is a Joke Posted: 30 May 2021 08:15 AM PDT
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Just my daily post that your game is complete shit Posted: 30 May 2021 07:43 AM PDT | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A 6-10 team just won the Superbowl in my simmed franchise. Posted: 30 May 2021 01:25 PM PDT
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I computer simulated my franchise season and my backup running back got 23 RUSHING TOUCHDOWNS Posted: 30 May 2021 10:39 PM PDT
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WTF Madden??? #scoredformiss #Madden20 Posted: 30 May 2021 07:15 PM PDT
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How Madden Ratings Work: Quarterbacks Posted: 30 May 2021 06:21 PM PDT Had some time this weekend to tinker around with the ratings in Madden to try to pin down why some players "play better" than their rating, while others fall well short. I experimented with a quarterback in my franchise, where you can see in the player ratings edit section how different attributes impact different archetypes. I learned a lot through this process, but will really boil this down to three points: How to Isolate Ratings, Which Ratings Matter and How Much, and Invisible Ranges. How to Isolate Ratings The easiest path to isolate the value of attributes to individual archetypes, at least for quarterbacks, is by turning awareness down to 1, out of a 1-99 range. Awareness alone is important enough to drop every archetype under 99 overall, the visible ceiling of Madden ratings (we'll get to this later), which allows you to test how valuable ratings are individually for each archetype. Do this by turning stats up/down from 1 to 99 to see what the value is. Example: The Strong Arm archetype for quarterbacks values the difference between a QB with a Throw Power rating of 1 lower than the same quarterback (attributes wise, other than Throw Power) with a Throw Power rating of 99 by 64 overall points. That means every individual Throw Power gained is worth roughly 0.65 of an overall point. The exact same quarterback in an Improviser archetype only differentiates by 33 overall points between a 1 rating in Throw Power and a 99 rating in Throw Power, meaning throw power attributes are worth roughly 0.34 of an overall point for the archetype, nearly half of how it's weighted for Strong Arm quarterbacks. Which Ratings Matter and How Much? This is a tricky question, because the only quantifiable proof that ratings "matter" is that they're ranked in a specific way in Madden, but that doesn't mean that Madden is accurately depiciting how much ratings matters, only how important they are to an overall boost that varies within archetypes. The short answer is there are 14 attributes that can impact a quarterback's overall rating, at least within one archetype: Tools: Throw Power, Awareness, Speed, Agility, Acceleration, Carrying, Change of Direction Accuracy: Short, Medium, Long Quarterback Ability: Throw Under Pressure, Throw on the Run, Play Action, Break Sack I was fairly surprised that injury, toughness, stamina and even ball carrier vision was an absolute non-factor in the ratings system Madden built. For a full answer of how many overall points are available by archetype for each attribute, here is a table:
At this point, you're probably wondering why there are more overall points available than 87, since Madden's rating system only ranges from 12 to 99. Here's what we've been waiting for: Invisible ranges. Invisible Ranges To make this quick, essentially what Madden allows you to see as a player's "overall" is their highest archetype between the visible ranges of 12 and 99. Every player with a rating higher than 99 will be called a 99. Every player with a rating lower than 12 will be called a 12. In reality, each individual archetype has it's own visible ranges for their "rating." Based on how Madden weights ratings, here is what I expect their actual ratings range is, with the low end being every attribute being indexed as a 1 in the ratings scale and the high end being every attribute being indexed as a 99 in the rating scale.
In reality, a 13 overall Field General is actually a 107 rated quarterback out of 199-point scale in the archetype, but anything lower than 12 overall or higher than 99 overall is ignored in the visible Madden ratings scale. The best example of how to explain Madden's rating system within the score of their archetypes is by making a quarterback who has 99 Throw Power, 99 Medium Throw Accuracy, 99 Deep Accuracy, 99 Awareness and 99 Play Action. Because of the visible range, a quarterback with these attributes (all others a rating of 1) will have the following archetype overalls: Strong Arm: 80, Field General: 54, Improviser: 12, Scrambler: 12. It's not that these attributes don't have an impact on the overalls of Improviser and Scrambler quarterbacks, just that you can't see the value of those attributes in the overall because the overall has not qualified as "visible" in an archetype. For example: a 99 rating in those five stats combine for 121 overall points for the Scrambler archetype, but the archetype starts at -123, meaning the -2 overall rating in the Scrambler archetype appears as a 12 overall, but is really a 121 of 254 rating. In the same way, a 99 rating in those five stats combine for 165 overall points for the Strong Arm archetype, with the archetype starting at -86, appears as an 80 overall, but is really a 165 of 191 rating. In the end, the rating system only covers a 87 overall range (12 to 99) in all archetypes, with 143 invisible overall ratings (!) in the Improviser archetype. Not really sure how to make this information actionable in either franchise or MUT, but wanted to pass it along to you guys. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Alex Smith to Logan Thomas for the TD [Madden Mod 21] Posted: 30 May 2021 02:18 PM PDT
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Posted: 30 May 2021 07:48 PM PDT | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Madden NFL 21 Custom Card- Memorial Day Tribute Pat Tillman Posted: 30 May 2021 10:41 AM PDT
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Posted: 30 May 2021 09:02 AM PDT
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Posted: 30 May 2021 06:02 PM PDT Do you all think madeen is finally coming to switch for '22? [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Madden 22 Franchise Mode: June Might Bring The Moment Of Truth Posted: 30 May 2021 07:21 PM PDT
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Posted: 30 May 2021 03:34 PM PDT
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Posted: 30 May 2021 08:52 AM PDT
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Why are CBs faster than WRs (that even have a faster Speed & Acceleration rating)? Posted: 30 May 2021 07:27 PM PDT So all I have been testing out some theories based on running 99 speed, acceleration & agility WRs vs CBs (Overalls not touched) and they always still manage to catch up... Do you guys know a setting on(Edit Players) or sliders in general that will make that a lot more realistic (I know that a bit of a contradiction) [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I hate Madden 21, and you all know why Posted: 30 May 2021 11:05 PM PDT I am guilt of feeding this beast we call EA sports, but I am done. I've finally reached the end... I hate Madden 21. I love the idea of franchise mode, this game is nearly unplayable. For the record I'm playing on a PS5, and this game is crap. I wont buy any more EA sports games until either they lose their NFL exclusive rights and other companies can produce a competing product or until the FAN score of Madden is 80% or better. They need to address all the major game play bugs that have persisted. This game's been out 7 months and still basic stuff is broken. I dont like anything about player and cap management in franchise. The game is full of bugs, the announcers are buggy, the game play is wonky. This is my list, feel free to pile on:
I cant even remember the other dozens of stuff that drive me nuts. Sorry I know a lot of this has been said before and even if the mods kill this post I feel better having written it. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Madden 22 needs all-time teams Posted: 30 May 2021 03:12 PM PDT Should be usable in franchise, as well as for online exhibition mode [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
#111 is gonna need a nickname ASAP Posted: 30 May 2021 10:47 AM PDT
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Is there anyway to not have the limit on x-factor players in a franchise mode? Posted: 30 May 2021 04:03 PM PDT I'm playing a franchise using a custom roster with all-time teams, and I'm trying to have everyone who is 99 overall be an x-factor, but I've reached the cap on how many I can have (set to 75.) is there any way to uncap this? [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Nfl 2021 -2022 schedule nobody asking for,nobody wants. Posted: 30 May 2021 09:49 PM PDT | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
This bracket confuses TF out of me Posted: 30 May 2021 03:40 PM PDT
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Just gaming. Trying to get more followers. Check me out and drop some comments. Posted: 30 May 2021 09:17 PM PDT Watch supacrazy1414 with me on Twitch! https://www.twitch.tv/supacrazy1414?sr=a [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
All-Madden computer awareness rating: 400 Minkah Fitzpatrick’s awareness rating: -85 Posted: 30 May 2021 09:16 PM PDT
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A shitty nfl season of 17 games of Fucking nfl football schedule. Posted: 30 May 2021 08:50 PM PDT This year is becoming a really shitty year of 17 regular football season schedule that nobody ask for,in madden 22, all they even care about opening Mut packs and playing the yard of a shitty football that's freaking cater towards children of freaking pay to win monopoly shit of freaking garbage of a shitty ass football game community called madden 22,espn and freaking watching nfl football are more shitty because i guess the Retarded morans want to ruin the game by adding cheating abilties called x factors o freaking pokemon powerups and add in another shit ass arcade mode called the yard and Screw up the entire nfl schedule is even more shitty of what you did of you dumbfounded people are more shitty here? [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Safe to say the final scene of FotF is wild and not for the reasons you’d think. Posted: 30 May 2021 11:01 AM PDT
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