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    Sunday, March 1, 2020

    Madden NFL Oh yes, an unchallengeable, incomplete pass that the booth will not review

    Madden NFL Oh yes, an unchallengeable, incomplete pass that the booth will not review


    Oh yes, an unchallengeable, incomplete pass that the booth will not review

    Posted: 29 Feb 2020 05:20 PM PST

    EA fix your shit game. Ridiculous

    Posted: 29 Feb 2020 02:13 PM PST

    There should be a ‘no celebration’ option

    Posted: 29 Feb 2020 06:08 AM PST

    I wish there was a no celebration option where your guy just hands the ball to the ref. Certain situations, a celebration is unnecessary. For instance, you're down 30 and score. Why would I want to do the milly rock? Or sometimes you just want to be humble.

    submitted by /u/MashedPotater1
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    I can’t believe I just actually drafted this 80ovr halfback. 31st I’ve pick too!

    Posted: 29 Feb 2020 06:29 PM PST

    Alright Madden there is a problem.

    Posted: 29 Feb 2020 07:28 PM PST

    This is why I hate this game. I see Ginn open in the far right corner. Ginn is B. I hit B. This is where Brees throws it.

    Posted: 29 Feb 2020 07:11 AM PST

    First play of the Superbowl. 6'9 320lbs DT interception.

    Posted: 29 Feb 2020 02:34 PM PST

    Servers down again?

    Posted: 29 Feb 2020 11:44 PM PST

    Twice in 12 hours, can we set a record?

    submitted by /u/smoothgrandmama
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    Fuck EA

    Posted: 01 Mar 2020 01:16 AM PST

    Just so they can see this.

    submitted by /u/AdapterGlass478
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    How do you fix this?!?!?

    Posted: 29 Feb 2020 12:26 PM PST

    Servers.....again.

    Posted: 01 Mar 2020 12:19 AM PST

    Alright. Down a td. Games not over yet. Lets get the offense going...and....

    Posted: 29 Feb 2020 10:53 PM PST

    Fucking hit stick fumble again. Sigh. I guess its my losing time script.

    submitted by /u/Arthur3335
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    Are the servers down???

    Posted: 29 Feb 2020 11:44 AM PST

    When servers are down, there is no need for 100 posts about it. When you log in to reddit, read the previous posts from the last hour!

    Posted: 29 Feb 2020 01:54 PM PST

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    Posted: 29 Feb 2020 09:02 PM PST

    Went onto one of my old franchises and remembered how easy Arcade mode is

    Posted: 29 Feb 2020 09:54 AM PST

    Been playing Madden since 1988 and this is my first blocked punt for a TD.

    Posted: 29 Feb 2020 03:31 PM PST

    Is 21 the game we get in depth uniform creation?

    Posted: 29 Feb 2020 02:57 PM PST

    The Buccaneers, Rams, Browns, and Flacons are all getting new uniforms like the jets did a year ago. Which makes right now a perfect time to add a custom Uniform builder for current team or relocation, it's not out of EA's ability they have it in NHL ( not prefect but good). Why not now when so many team are switching it up. They could even add it into franchise with a rating system like the stadiums have. This would be really fun I think.

    submitted by /u/speedyboygozoom
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    Quick refresher on outcomes and abilities in M20

    Posted: 29 Feb 2020 10:53 PM PST

    Information has been scattered around a few different places about calculating outcomes and impact of abilities. I wanted to consolidate it best I could for myself and share it with the sub as well. This info is blatantly ripped from the great work of MUT_Leaks20 on Twitter

    This info is just a rough draft, if you have better information or things I missed, please let me know and I'll update.


    DICE ROLLS: HOW DOES MADDEN DECIDE IF I CATCH THE BALL?

    Madden, similar to an RPG, does a ton of "dice rolls" behind the scenes that determine the outcome and timing of many in-game events. This is especially true in the mode we play (simulation).

    While we don't have visibility into all the dice rolls, here's a decent compilation of the probability charts we know of in M20 (many old M19 ones apply as well).

    https://imgur.com/a/B3l6Y0e

    There's a lot of stuff there. You'll want to download it if on mobile, or "open original" on desktop to be able to drill in.


    THRESHOLDS: AM I GOOD ENOUGH?

    In the above, you'll also see a section on Thresholds. These give further insight into the different outcomes in two ways:

    1. Enabling behaviors: These are animations or outcomes that are unlocked by hitting certain player attributes or ratings. For example:

      • When you get to 75 POW as a defender, you are able to Hit Stick the offense. Below that, hit stick will not land.
      • When you are above 190 lbs, you qualify for "fall forward" animations.
    2. Delta behaviors: These are thresholds that compare two abilities.

      • For example, the offensive player must be at least 20lbs heavier than the tackling defender to be get a chance to trigger "PowerBreakTackle"

    You'll also things in thresholds like strict definitions of throw lengths for SAC, MAC, and DAC abilities.

    Lastly, on the bottom right you can see an example of how patches continue to change gameplay from month to month by adjusting the likelihood of certain outcomes in the game's calculations.

    This helps you see in a direct way the impact player ratings have on outcomes.


    ABILITIES: I GOT MOSSED

    Abilities impact outcomes as well. They do this in two ways:

    1. Modify Calculated Outcomes: For example, Inside Zone Guru increases the time penalty for DL to blockshed..

    2. Override Calculated Outcomes: For example, Nasty Streak forces the blocker to always win impact block against LBs or DBs, and in fact forces a "super win" against DBs (which likely means knocking them down).

    Here's a list of the outcomes impacted by various abilities:

    https://imgur.com/a/2CLGiuF

    You'll notice a lot more "forced" outcomes by xfactor abilities.

    The other thing we've been told by the devs is that "forced outcomes" will cancel each other out.

    So you have a WR with Mossed active, they have ForcePressOutcome_OffSuperWin, which means they're guaranteed to destroy the defender in press.

    But if you have a DB with Shutdown active, they have ForcePressOutcome_DefSuperWin which will cancel out the offensive ability and the game will fall back to calculated results.

    submitted by /u/keylimesoda
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    Madden Pro-Bowl mayhem

    Posted: 01 Mar 2020 02:16 AM PST

    In all my years playing madden I’ve never seen a play like this.

    Posted: 29 Feb 2020 01:42 PM PST

    Challenges shouldn’t even be in madden

    Posted: 01 Mar 2020 01:31 AM PST

    There is literally no reason for it. The reason we have them in real football is in case the ref gets something wrong. The only reason madden is ever wrong is because of a bug (that a challenge won't overturn) or it was intentionally wrong, so you could challenge it. Challenges are a bandaid to an unfixable problem with the sport. If refs could operate flawlessly we wouldn't have challenges in real life, so why have them in the game rather than just have the game operate perfectly?

    submitted by /u/Underknee
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    EA's biggest fear.

    Posted: 01 Mar 2020 01:28 AM PST

    Are the servers still down for you?

    Posted: 01 Mar 2020 01:25 AM PST

    For me they are.

    submitted by /u/AdapterGlass478
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